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Old 28-08-04, 08:05 PM   #11
JackSpratts
 
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Join Date: May 2001
Location: New England
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many people got into waste within days (hours) of it's initial release over a year ago. immediately setting up meshes using the very first client, they invested a lot in creating (easy) and maintaining (hard) their world-wide social groups. they run on frankel's original client, the V. 1 and it’s initial upgrades. pulling the plug is not a step to take lightly, not without a great reason, and for some, joining another mesh full of strangers would not be one of them. V. 1 may have been orphaned by a handful of people at sourceforge and they may have felt they had that great reason, and from their perspective it's possible such a drastic step was necessary (time will tell), but it's equally true that without any major likelihood of being compromised all of these legacy networks run perfectly well on V.1 and will continue to do so into the foreseeable future. for obvious reasons these are not issues shared by waste newbies.

now should somebody create a client that ties them all together and turns meshes into NODES and SUPERNODES, you’d have the killer app that breaks out waste into the world at large and you might see early adopters making a major migration to the new client. on the other hand it may be that for some early users, perhaps even for most of them, the farther away the noobs move from V.1 the happier they get, while thanking sourceforge for the favor of turning the first meshes into really private places. so until such time as a breakout client arrives (if ever) a lot of these people will appreciate the meshes for what they are: small pods of friends hanging out, in tune, in touch, enjoying their quiet spaces, protected from the p2p tempests that always seem to disturb everyone but them.

- js
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